Welcome to the 8th tutorial were we will make our very first building, a cute little house that we can walk into, open/close doors and maybe climb a little ladder too! First things first:
- OFP (daahhh), O2 and Bulldozer
- Basic understanding of the O2 interface
- Having fully understud stuff from lesson1 (like creating LODs, selections etc)
- Note that it says "lesson", not tutorial. That means that the info in this lesson I assume that you have learned some stuff from the other lessons. You must have done at least 3-4 of the previous lessons to get something out of this.
- PBOTool and TexView or similar program
Im assuming you either have done all or most of my other tutorials or are experienced in modelling and the o2 interface, because im not gonna hold your hand anymore when it comes to texturing, placing vertrices where i say they should be. Making buildings is an easy job because it involves mostly basic shapes like cubes and not much more. Its just a manner of placing and scaling them right and adding a proper texture. Not much advanced selection naming for the LODs either since buildings dont move or have much special features.
Roll on:
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